For Steam Deck though, there's no controller support so you're likely going to need to tweak the thumbpad and gyro to be any good at it. gun at the center of the screen, the ability to strafe and control your. These are enhanced with a laser attack that you can. Performance in both cases seems just fine too. Eyes of Cthulhu is a game I wanted to make after playing Devil Daggers. Like Devil Daggers, you can hold down the shoot button for a steady barrage of bullets or tap it for a deadlier, close-range shotgun blast. While there's no Native Linux release this time around, it does work just fine on Fedora Linux and Steam Deck with Proton 7. Watching some of the top replays just makes me sweat and wonder how the hell are some people that fast to react to, well, anything? Most of my runs end up with a minus score because I'm just too slow at it. Mouse and Keys: Can play with mouse and multiple keys. Also it would be cool if we were allowed to bind the shotgun blast to a seperate button rather than just tap (i've gotten a few daggers from rapid fire a few times when tapping really fast) It'd be cool if there was a way to track how. We've documented 3 accessibility features for Controls in Devil Daggers which deal with how you control the game, different options for alternative inputs and whether you can remap these settings to suit your needs. It really is Devil Daggers II with a different name, complete with what looks like re-used assets from it and a tweaked gameplay scoring mechanic but it's also a lot more than that and I'm thoroughly terrible at it. Obviously it wont help you aim or anything but it'd be nice to at least have a center dot to combat motion sickness by giving your eyes something to center on. The visuals become pretty overloading too, with what developer Sorath describes as "Groundbreaking spherical projection gives the player wide peripheral vision without pinching and shrinking the center of the screen like a traditional linear perspective, allowing fields of view up to 180 degrees" and you have to play it to really appreciate just how absolutely wild it is. Much like the previous game the controls are simple, giving you only a few movement and weapon mechanics to master. ![]() YouTube videos require cookies, you must accept their cookies to view.
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